Legend
gender: Female
status: offline
Alias: Sinny
Race: Demi-goddess (born half-elf)
Gender: Female
Age: Immortal
Clan/Family: Vargo & Darling
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LORE
May 23, 2017 17:05:49 GMT -8
Post by Sinead Vargo on May 23, 2017 17:05:49 GMT -8
Official Tyrannight's Creatures
As a free-form game, Tyran does not limit on what lore a player wants to bring in as long as it fits into the medieval setting (meaning no futuristic technology such as robots). We welcome everything from animal creatures to vampires. Please also keep in mind the character race rule. However, we encourage players to bring in their own created lore that they would like other people to play or know about. If you would like to have your race/lore listed on our site, please fill out this application and PM any admin. They can go over it and approve. Lore Application: Name: [what's the name of your species?] Playable?: [Yes or no. Do you just want people to know about them or can they make a character?] Appearance: [What does your species typically look like? Do they have multiple forms? Are they usually tall? ] Aging: [How does your species age compared to humans? Are they immortal? Do they mature quickly?] Abilities: [Please give a full list of everything they can do... Do they have super human senses? Are they magic users? etc] Weaknesses: [Please give a full list of everything they are weak against... Are they allergic to silver? Are they weak against magic?] History: [What's the story on this species? Where did they come from? What is their purpose....] Other information: [Add anything else important about the race! This may include images, where they come from, whether they have a belief system... anything]
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Legend
gender: Female
status: offline
Alias: Sinny
Race: Demi-goddess (born half-elf)
Gender: Female
Age: Immortal
Clan/Family: Vargo & Darling
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LORE
Jun 7, 2017 16:05:09 GMT -8
Post by Sinead Vargo on Jun 7, 2017 16:05:09 GMT -8
Name: Vahi Playable?: Yes - once believed extinct, only found in the isolated canyons of the Mystic Wastes located in the far south desert. Appearance: Lizard people - stand upright on two legs with lizard-type heads, scaly skin, long tails, and typically shades of brown and/or green in color. Eyes are reptilian and large. Hands have opposable thumbs and six fingers on each. Aging: Comparable to humans Abilities: Night vision, affinity for dark arts and nature magic, high heat tolerance but sensitive to cold. Lizard-like skin grants ability to scale walls. Weaknesses: Extremely sensitive to the cold, rarely have more than one child. History: In ancient times the Vahi existed in heavy concentrations in the southern desert. They had an advanced civilization that centered around mysticism and ancestor worship. Humans arrived and the two species warred for centuries until the Vahi were nearly eradicated. Purpose is for location development and antagonist potential in future game-wide storylines. Other information: The Vahi are extremely isolationist and most hold a deep seeded hatred for human-kind. Dragons are thought to be ancient kindred. Their religion centers around ancestor worship. Blood magic is thought to be taboo but the race has an unusual affinity for both it and other dark arts.
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Legend
gender: Female
status: offline
Alias: Sinny
Race: Demi-goddess (born half-elf)
Gender: Female
Age: Immortal
Clan/Family: Vargo & Darling
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LORE
Jun 7, 2017 16:07:18 GMT -8
Post by Sinead Vargo on Jun 7, 2017 16:07:18 GMT -8
Name: Omdeshi (a race of humans) Playable?: Yes - only a few nomadic tribes remain in the far southern desert (the Mystic Wastes) Appearance: human - olive complexions, dark upward slanted eyes, black/dark brown hair typically worn long by both males and females Aging: human Abilities: While human, most Omdeshi have a high tolerance for heat and sun exposure. They require less water than most of their race to survive. Most have a strong affinity for mysticism, clairvoyance, and shamanistic magics, especially females. Weaknesses: Unaccustomed to cold environments, poorly educated, sheltered, little knowledge of outside world. History: "Once upon a time the Omdeshi desert people built a great underground city around the waterfall they called the Timeless Fountain. The people named their grand city after themselves - Deshi. The ancient city was hand carved out of a sandstone cavern. Elaborately designed facades were chiseled into the cliff face, an entire city of buildings, homes, and shops etched into the stone with mined out interiors, all connected by a series of caves and outer walkways. Deshi had once supported a population of thousands, isolated and hidden away from the rest of the world for ages untold.
Now Deshi had a population of one. Three if you counted the scarab and owl kitten.
The reasons for Deshi's abandonment were lost to time. The Omdeshi scattered, some blending in with the plainsmen outside the Wastes and others remaining only as nomadic tribes with only legends to remind them of who they used to be. Tradition demanded that a single Wisdom be appointed Scarab, Guardian of the Oasis, and they held that position until their death. Every tribe had a Wisdom, selected at birth and trained at the elder Wisdom's knee to one day take her place. When the Scarab died, tribal chiefs and Wisdoms met in a Grand Council and the Wisdoms were put through an arduous series of tests to determine the strongest." Purpose: The development of the far south and establishment of a semi-Egyptian culture into the game. Other information: The Omdeshi worship their ancestors and spirits. Some partake in sorcery (making deals with demons) and prefer to worship evil and darkness above all things. These people value strength and success over morality and have little patience for what they see as weakness.
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